#StackBounty: #unity #blender #skeletal-animation #normals Unity: Blender's Armature messes up Faces

Bounty: 50

The Model itself is fine when imported but when I activate the Animation all Normals and lighting get Inverted from the Bones.

Result:

Result

Import Settings:

Import Settings

Import Settings:

Import Settings

Blender Armature Settings:

Blender Armature Settings

Blender Export Settings:

enter image description hereenter image description here


Get this bounty!!!

#StackBounty: #unity #blender #skeletal-animation #normals Unity: Blender's Armature messes up Faces

Bounty: 50

The Model itself is fine when imported but when I activate the Animation all Normals and lighting get Inverted from the Bones.

Result:

Result

Import Settings:

Import Settings

Import Settings:

Import Settings

Blender Armature Settings:

Blender Armature Settings

Blender Export Settings:

enter image description hereenter image description here


Get this bounty!!!

#StackBounty: #unity #blender #skeletal-animation #normals Unity: Blender's Armature messes up Faces

Bounty: 50

The Model itself is fine when imported but when I activate the Animation all Normals and lighting get Inverted from the Bones.

Result:

Result

Import Settings:

Import Settings

Import Settings:

Import Settings

Blender Armature Settings:

Blender Armature Settings

Blender Export Settings:

enter image description hereenter image description here


Get this bounty!!!

#StackBounty: #unity #blender #skeletal-animation #normals Unity: Blender's Armature messes up Faces

Bounty: 50

The Model itself is fine when imported but when I activate the Animation all Normals and lighting get Inverted from the Bones.

Result:

Result

Import Settings:

Import Settings

Import Settings:

Import Settings

Blender Armature Settings:

Blender Armature Settings

Blender Export Settings:

enter image description hereenter image description here


Get this bounty!!!

#StackBounty: #unity #blender #skeletal-animation #normals Unity: Blender's Armature messes up Faces

Bounty: 50

The Model itself is fine when imported but when I activate the Animation all Normals and lighting get Inverted from the Bones.

Result:

Result

Import Settings:

Import Settings

Import Settings:

Import Settings

Blender Armature Settings:

Blender Armature Settings

Blender Export Settings:

enter image description hereenter image description here


Get this bounty!!!

#StackBounty: #unity #blender #skeletal-animation #normals Unity: Blender's Armature messes up Faces

Bounty: 50

The Model itself is fine when imported but when I activate the Animation all Normals and lighting get Inverted from the Bones.

Result:

Result

Import Settings:

Import Settings

Import Settings:

Import Settings

Blender Armature Settings:

Blender Armature Settings

Blender Export Settings:

enter image description hereenter image description here


Get this bounty!!!

#StackBounty: #unity #blender #skeletal-animation #normals Blender's Armature messes up Normals Unity

Bounty: 50

The Model itself is fine when imported but when I activate the Animation all Normals and lighting get Inverted from the Bones.

Result:

Result

Import Settings:

Import Settings

Import Settings:

Import Settings

Blender Armature Settings:

Blender Armature Settings

Blender Export Settings:

enter image description hereenter image description here


Get this bounty!!!

#StackBounty: #unity #gnome #nautilus #icons #17.04 Nautilus Contextual Menu Icons Gone After Upgrade to 17.04

Bounty: 50

I just upgraded to 17.04 from 16.04 via the two-step. The upgraded Nautilus, version 3.20.4, does not appear to have the option to display icons in the contextual menus — as explained and demonstrated in this post.

I looked in Dconf Editor, and org.gnome.desktop. no longer has an interface option. That is where the icons were surfaced in previous versions.

Here is a similar post that shows the problem for another version of Nautilus, but the sole proposed solution didn’t work.

Does anyone know how to get the contextual menus back? Nautilus-Actions Configuration Tool is close to my favorite tool, and custom icons make my experience more fluid and efficient.


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#StackBounty: #unity #gnome #nautilus #icons Nautilus Contextual Menu Icons Gone After Upgrade t

Bounty: 50

I just upgraded to 17.04 from 16.04 via the two-step. The upgraded Nautilus, version 3.20.4, does not appear to have the option to display icons in the contextual menus — as explained and demonstrated in this post.

I looked in Dconf Editor, and org.gnome.desktop. no longer has an interface option. That is where the icons were surfaced in previous versions.

Here is a similar post that shows the problem for another version of Nautilus, but the sole proposed solution didn’t work.

Does anyone know how to get the contextual menus back? Nautilus-Actions Configuration Tool is close to my favorite tool, and custom icons make my experience more fluid and efficient.


Get this bounty!!!

#StackBounty: #unity #graphics creating cartoon explosions like in jetpack squad

Bounty: 50

I followed this excellent tutorial for creating volumetric explosions: https://stevencraeynest.wordpress.com/2013/03/29/easy-volumetric-explosion-in-unity3d/

I get the explosions as the tutorial mentioned, however, I noticed that jetpack squad does a similar technique but has getting much nicer cloud formations. My Question is, what kind of noise texture would I have to use to get a more cartoony explosion cloud like in jetpack squad vs the tutorial

jetpack squad explosion


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