I have a module
LibGame, which contains some helpers on top of SpriteKit.
Now I want to auto import
SpriteKit whenever I import
LibGame. Because most likely the module depending on my
LibGame will use
This is similar to UIKit: if I import UIKit, I can use things like
CGFloat, which means
CoreGraphics is auto imported when I import UIKit.
How can I do this?
Note: I am using swift when I create the framework, but I do see a
LibGame.h file as well in my module.