I’m trying to build a game that uses the Pix2Pix post-processing effect for Unity, which is an image-to-image translation with deep neural networks. It works well but I want to fade this effect with the non-post-processing render. The post-processing effect allows only an off-on feature.
I’m trying to get an in-between that I could access via script in order to change the render
Is there a way to get an in-between?